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Skills
& Abilities
Working constantly under tight deadlines I am able
to keep track of the style and requierements of any
client project. With a strong team-ability and highly
comunicative skills in negotiating between different
departments of any production-pipeline,
I've developed the following skills and abilities:
3D Art
- High & Low Polygon modelling (characters, sculptures,
hardware of any kind) for various production
pipelines
- 3D Design of any kind (visualisation, product brands, a.s.o.)
- 3D Sketching & Creature Design
- Complex light setups, shading & rendering
2D Art
- Texturing for High & Low Polygon models (including
color maps, specular maps, bump maps, normal
maps,
a.s.o.)
- Sketching, Painting & Concepting
- Storyboarding (both animatics, animated storyboards &
handpainted storyboards)
- Matte Painting (both stylistic and photoreal plates)
- CoverDesigns of any kind
Visual Effects,
Compositing &
Postproduction
- Compositing of complex Scenes with a vast number of layers
- 3D tracking of real shooted footage; integration of 3D elements
- Natural Effects like Water, Smoke and secondary animation
for compositing and postproduction purposes
- Blue & Green-Screen Supervising (on-set)
- Keying & finishing scenes of any kind
- Motion Graphics of any kind
- Film & Video-Editing
- DVD Authoring
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Daniel Alexander Kurle, all rights reserved. |
Impressum/Imprint
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